Gray, W. D. (2017). Games-XP: Action Games as Experimental Paradigms for Cognitive Science. Topics in Cognitive Science, 9(2), pp. 289-307. DOI 10.1111/tops.12260
Keywords: Cognitive skill acquisition, Skilled performance, Extreme expertise, Expertise sampling, Longitudinal studies, Action games, Video games, Computer games, Verbal protocol analysis, Space Fortress, Tetris, StarCraft, Halo, Chess, Cohort analysis
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http://homepages.rpi.edu/~grayw/pubs/papers/2017/gray17topics.gxp.pdf