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Niels Taatgen visits RPI! Workshop on PRIMs results.

July 13th to 15th, Niels Taatgen visited the CogWorks lab to debut the new Swift-coded PRIMs (ne ACTransfer). Those looking to do the same can check outhttps://github.com/ntaatgen/ACTransferand follow...

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A scanpath algorithm for dynamic regions of interest and complex task...

In the analysis of eye movements, a lofty goal of many researchers is to deduce from fixation locations what a person is paying attention to at any given moment. Traditionally, the object or region of...

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CogWorker Presents Poster at ECEM

150821-ecem-poster CogWorker Wayne Gray presented a poster on the ongoing CogWork project, Expert and Novice Differences in Gaze Transitions during Play of a Dynamic Video Game, at the European...

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CogWorker presents research at ECEM

CogWorker Ryan Hope presented his research on A scanpath algorithm for dynamic regions of interest and complex task environments, to the  European Conference on Eye Movements, on Thursday, August 20th....

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CogWorker Presents Paper at HFES

CogWorker Matthew-Donald Sangster presented a paper on the ongoing CogWork project, Big Data Meets Team Expertise in a Dynamic Task Environment, at the Human Factors and Ergonomics Society Annual...

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CogWorks go to the Classic Tetris Worldwide Championship — Portland, OR — Oct...

We are pleased to announce that the CogWorks Lab will be attending and collecting behavioral and eye data from the stars of the 2016 Classic Tetris Worldwide Championships being held this coming...

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Latest Publication

Latest publication: Gray, W. D. and Lindstedt, J. K. (2016). Plateaus, dips, and leaps: Where to look for inventions and discoveries during skilled performance. Cognitive Science, pages 1–33. DOI:...

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Game-XP paper now out!

Gray, W. D. (2017). Games-XP: Action Games as Experimental Paradigms for Cognitive Science. Topics in Cognitive Science, 9(2), pp. 289-307. DOI 10.1111/tops.12260 Keywords: Cognitive skill acquisition,...

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Catherine Sibert & Matt Sangster Present Work at MathPsyc

Sibert, C. and Gray, W. D. (2017). Successive mediocrity leads to steady, sure defeat: How novice Tetris players fail to manage their task environment. In Annual Conference of Mathematical...

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CogWorks go to the Classic Tetris World Championship in Portland, Oregon,...

We are pleased to announce that the CogWorks Lab will be attending and collecting behavioral and eye data from the stars of the 2016 Classic Tetris Worldwide Championships being held this coming...

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2018! CogWorks Goes to Classic Tetris World Championships

The CogWorks Lab returns to Portland OR in October 2018 for our third round of data collection at the Classic Tetris World Championships (CTWC). CogWorkers Catherine Sibert, Jackie Berry, and Wayne...

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Latest Research Paper: The Tortoise & the Hare! – Nov 2018

ABSTRACT:  Tetris is a complex task which taps into several human skills; among them perceptual learning, planning, motor skills, and sequential decision-making. Following a divide-and-conquer...

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Roussel Rahman Receives Allen Newell Best Student-Led Paper Award at...

“Roussel Rahman, a doctoral student in the Department of Cognitive Science at Rensselaer Polytechnic Institute, received the Allen Newell Best Student-Led Paper Award at this year’s International...

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Tetris Gameplay Reveals Complex Cognitive Skills – Oct 2019

“Rensselaer research team studying Tetris players to better understand expertise…” Continue Reading

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Professor Wayne Gray Featured On Science Friday – Oct 2019

Listen To The Program Here

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Online Gamers Provide Real-World Lessons in Critical Teamwork – Nov 2019

“Vastness of gaming data is informing models that could enable study of more critical teams…” Continue Reading

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CWL 2020 Tetris Tournament

What is it? A research project exploring complex motor control, perception, and action that you can participate in remotely from the comfort of your home. We want you to complete a cognitive task...

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